/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package jmmos.gameserver.handler;

import jmmos.gameserver.model.MMOObject;
import jmmos.gameserver.model.actor.MMOCharacter;
import jmmos.gameserver.model.skills.MMOSkill;
import jmmos.gameserver.model.skills.targets.MMOTargetType;

/**
 * @author UnAfraid
 */
public interface ITargetTypeHandler
{
	static final MMOObject[] _emptyTargetList = new MMOObject[0];
	
	public MMOObject[] getTargetList(MMOSkill skill, MMOCharacter activeChar, boolean onlyFirst, MMOCharacter target);
	
	public Enum<MMOTargetType> getTargetType();
}
